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refactor: rename node resolver methods
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@@ -18,8 +18,8 @@ type Node interface {
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Dir() string
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Optional() bool
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Remote() bool
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ResolveIncludeEntrypoint(entrypoint string) (string, error)
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ResolveIncludeDir(dir string) (string, error)
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ResolveEntrypoint(entrypoint string) (string, error)
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ResolveDir(dir string) (string, error)
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}
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func NewRootNode(
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