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feat: add variable interpolation support for WebSocket requests (#6064)
* feat: add variable interpolation support for WebSocket requests
- Add WebSocket body interpolation in interpolateVars function
- Interpolate URL, headers, and all messages in request.body.ws array with full variable context
- Refactor sendWsRequest to use main process preparation (removes duplication)
- Add mode property to wsRequest object for proper request type detection
- Ensure consistent variable precedence matching HTTP/gRPC requests
- Centralize all interpolation logic in main process via prepareWsRequest
* Add Playwright tests for WebSocket variable interpolation
- Add tests for URL interpolation (wss://echo.{{url}}.org)
- Add tests for message content interpolation ({"test": "{{data}}"})
- Update test fixtures to use wss://echo.websocket.org echo server
- Add WEBSOCKET_FLOWS.md documentation
- Refactor queueWsMessage to handle variable interpolation in main process
* removed ws flow documentation
* chore: updated the network/index.js file to reduce merge conflicts by moving around code
* fix: added collection and item to WsQueryUrl Editor to fix available variable highlight
* chore: remove unnecessary whitespace in WebSocket event handlers
---------
Co-authored-by: Sid <siddharth@usebruno.com>
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@@ -241,25 +241,45 @@ export const connectWS = async (item, collection, environment, runtimeVariables,
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});
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};
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export const sendWsRequest = (item, collection, environment, runtimeVariables) => {
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return new Promise(async (resolve, reject) => {
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const ensureConnection = async () => {
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const connectionStatus = await isWsConnectionActive(item.uid);
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if (!connectionStatus.isActive) {
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await connectWS(item, collection, environment, runtimeVariables, { connectOnly: true });
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}
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};
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const { request } = item.draft ? item.draft : item;
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queueWsMessage(item, collection.uid, request.body.ws[0].content)
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.then((initialState) => {
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// Return an initial state object to update the UI
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// The real response data will be handled by event listeners
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resolve({
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...initialState
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});
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})
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.catch((err) => reject(err));
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await ensureConnection();
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export const sendWsRequest = async (item, collection, environment, runtimeVariables) => {
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const ensureConnection = async () => {
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const connectionStatus = await isWsConnectionActive(item.uid);
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if (!connectionStatus.isActive) {
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await connectWS(item, collection, environment, runtimeVariables, { connectOnly: true });
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}
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};
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await ensureConnection();
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// Use queueWsMessage helper to queue all messages with proper variable interpolation
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const result = await queueWsMessage(item, collection, environment, runtimeVariables, null);
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if (result.success) {
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return {};
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} else {
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throw new Error(result.error || 'Failed to queue messages');
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}
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};
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/**
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* Queues a message to an existing WebSocket connection with variable interpolation
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* @param {Object} item - The request item
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* @param {Object} collection - The collection object
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* @param {Object} environment - The environment variables
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* @param {Object} runtimeVariables - The runtime variables
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* @param {string} messageContent - The message content to queue (or null to queue all messages)
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* @returns {Promise<Object>} - The result of the queue operation
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*/
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export const queueWsMessage = async (item, collection, environment, runtimeVariables, messageContent) => {
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return new Promise((resolve, reject) => {
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const { ipcRenderer } = window;
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ipcRenderer.invoke('renderer:ws:queue-message', {
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item,
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collection,
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environment,
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runtimeVariables,
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messageContent
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}).then(resolve).catch(reject);
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});
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};
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@@ -287,20 +307,6 @@ export const startWsConnection = async (item, collection, environment, runtimeVa
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});
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};
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/**
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* Sends a message to an existing WebSocket connection
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* @param {string} requestId - The request ID to send a message to
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* @param {string} collectionUid - The collection ID the message is for
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* @param {*} message - The message
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* @returns {Promise<Object>} - The result of the send operation
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*/
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export const queueWsMessage = async (item, collectionUid, message) => {
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return new Promise((resolve, reject) => {
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const { ipcRenderer } = window;
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ipcRenderer.invoke('renderer:ws:queue-message', item.uid, collectionUid, message).then(resolve).catch(reject);
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});
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};
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/**
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* Sends a message to an existing WebSocket connection
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* @param {string} requestId - The request ID to send a message to
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